In May 2014 Bancontact launched their updated application, including P2M (peer-to-merchant) functionality. The aim of their application is to improve the user experience for online and mobile payments. The big advantage of the application is that the consumer doesn’t need to use his card and card reader to authorize the payment.

Paying via the application can be done in two ways:

  1. Scanning a QR (Quick Response) code with the Bancontact application.
  2. Redirection from the payment page to the application (if the application is installed on the same device as the one used to complete the payment.

After that, the consumer only has to confirm the payment by entering the PIN code he configured in the application.

In a first period the application allows payments up to € 500 per transaction and up to € 500 per card per day.

> Hereafter we describe the implementation of the Bancontact Mobile solution on the Ingenico ePayments payment page (e-Commerce mode). It is assumed that the reader has knowledge of integration with Ingenico ePayments e-Commerce.


  • The Bancontact application is available for Android, iOS (at least v6.0) and Windows Phone.
  • Jailbroken devices will not be able to run the app. Jailbreaking an Apple device or rooting an Android device involves circumventing its technological protection measures, enabling the user to run alternative software or gain elevated control over their device. In some cases, this results in unintentional exposure of the device to malign apps and entails considerable risk. In general, rooting or jailbreaking a device without generating additional security risks requires specific technical know-how that cannot be expected from the general public. For this reason, Bancontact chose to allow the app only on non-jailbroken devices in order to guarantee security. This applies also for phones and tablets that were jailbroken in the past, without necessarily being jailbroken today.